204 Chabot College 2024-2026 CREDIT COURSE LISTING, DIGM 5 Typography 3 Units Typography explores the art, process, and technical approach to ideating and producing successful typography for visual communication and design. Students use vector based tools to create, modify, place and design compositions using typography as the main design element. Topics include the anatomy, classification, legibility, meaning, readability, history, and historical changes of typography. Lecture: 36 hours Laboratory: 72 hours Strongly Recommended: DIGM 2 6A Photoshop (See also PHOT 6A ) 3 Units Introduction to the use of Adobe Photoshop for retouching, editing, and compositing digital images. Students take their original photography and artistically adjust contrast, exposure, color balance, to create enhanced compositions. Students also take a number of images and composite images into an artistically balanced and well- designed composition. May not receive credit if PHOT 6A or PHOT 66 have been successfuly completed. Lecture: 36 hours Laboratory: 72 hours Strongly Recommended: PHOT 1A 7 Design and Layout 3 Units Design and Layout focuses on digital and print layouts using design elements and principles. Students create layouts using Gestalt principles, creative concepts, color separation and typography. The course explores the history of layout in various media, digital vs print process, copyright issues, and working with various printers for final project output. Lecture: 36 hours Laboratory: 72 hours Strongly Recommended: Eligibility for DIGM 2. 8A Graphic Design Studio 3 Units Graphic design studio focuses students on integrating principles of design, typography, art practice, and layout with digital tools to create design projects that are iteratively investigated, revised and artistically rendered. Students practice design creation using elements and principles of design. Students create, revise and present design projects using various digital tools and mediums. Lecture: 36 hours Laboratory: 72 hours Strongly Recommended: DIGM 2 8B Graphic Design Studio II 3 Units Students are partnered with a volunteer client and work to ideate, create, revise and complete a graphic design project. Students experience the types of problems they would need to solve as professional graphic designers. Illustrates the needs that might be expressed by art directors, creative directors, and project leads, providing students with a process for meeting those needs. Lecture: 36 hours Laboratory: 72 hours Prerequisite: DIGM 8A 10A Introduction to Animation 3 Units The history and evolution of technical aspects of animation are examined. Students explore animation principles using analog media, including, phonotropes, stop motion animation, claymation and flip books. Digital aspects of animation are also explored to create short mini animated sequences. Lecture: 36 hours Laboratory: 72 hours Strongly Recommended: DIGM 11 11 Video Editing 3 Units Introduction to the art of digital video editing using industry standard software. Students explore the theory and practice of various editing styles in order to gain a better understanding of how stories are constructed in the editing room. Through demonstrations and hands-on experience, students learn advanced editing techniques with an in-depth examination of the art of the edit. Strong emphasis is placed on post-production techniques that improve the sound and image quality of the videos. Lecture: 36 hours Laboratory: 72 hours 12A Motion Graphics 3 Units Motion Graphics is an introductory course to motion graphics for students who have a strong foundation in typography and design. This course introduces the theories, techniques, and practices of motion graphics. Students use design elements and principles to create motion graphics that communicate a message or story. Vector graphics, photography, sound, video and animation are integrated together to design compelling motion graphics. Lecture: 36 hours Laboratory: 72 hours Strongly Recommended: DIGM 11, DIGM 4A 13 2D Animation 3 Units 2D Animation is a course that takes the student through the basic concepts and methods for creating 2D animations using 2D animation technology. Students explore the 12 principles of animation using 2D software tools to create short-form animations and tell visually compelling stories. Students will create a complete animated piece for their portfolio. Lecture: 36 hours Laboratory: 72 hours Strongly Recommended: DIGM 10A 14 3D Modeling & Animation 3 Units Students learn how to create and model 3D objects and characters using materials, textures, surfacing, and lighting. Students then create 3D scenes and animate objects and characters in these scenes using 3D industry-standard animation software. Lecture: 36 hours Laboratory: 54 hours Strongly Recommended: DIGM 10A 15 Web Design Fundamentals 3 Units Introduction to the basic design elements required to create a visually compelling website or user experience. Emphasis on design and layout, vector based graphics, and style consistency. Students learn to create a style guide to ensure continuity of design throughout the build process. Lecture: 36 hours Laboratory: 72 hours Strongly Recommended: DIGM 2